This piece is part of a series of works where I use wires wound around an axis with variable radii to create virtual sculptures.
Here the result is a beautiful dual shell seen from the side, at the same time organic and abstract...
I build these forms in SideFX Houdini, a 3D software that excels in providing tools for generative and abstract art. The process is a mixture of coding and manual modelling.
The resulting object I render out as what I call "virtual photography", using natural environments for lighting and realistic depth of field in very high quality and resolution for finest results in large print dimensions.
August 3rd, 2017
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